Mounted Bomber (IG:M)

Mounted Bomber
Commonly Called: Horse Bomber

Description: The Mounted Bomber is a complex unit. Composed of horses and their riders, Mounted Bombers have high speed and can move a long way in a turn, but they have a very limited attack range. Their offensive capabilities consist of small bombs thrown by the rider, which have a devastating effect on unarmored targets. They are large targets and most soldiers are well aware of how much damage their bombs can do, so Mounted Bombers have a short life expectancy if not used carefully.

Level 1
Health: ???

Deployment Cost: ??

View Distance: ??

Primary Ability: Attack (Explosives)

AP Attack Cost: ??

Attack Damage: ??

Attack Range: ??

Accuracy: ??

Secondary Ability: None

Strong vs. Buildings (Attack)

Strong vs. Shells (Defense)

Strong vs. Explosives (Defense)

Level 2
Health: ???

Deployment Cost: ??

View Distance: ??

Primary Ability: Attack (Explosives)

AP Attack Cost: ?

Attack Damage: ??

Attack Range: ??

Accuracy: 100%

Secondary Ability: None

Strong vs. Buildings (Attack)

Strong vs. Shells (Defense)

Strong vs. Explosives (Defense)

Level 3
Health: ???

Deployment Cost: ??

View Distance: ??

Primary Ability: Attack (Explosives)

AP Attack Cost: ?

Attack Damage: ??

Attack Range: ??

Accuracy: 100%

Secondary Ability: None

Strong vs. Buildings (Attack)

Strong vs. Shells (Defense)

Strong vs. Explosives (Defense)

Level 4
Health: 204

Deployment Cost: 25

View Distance: 82

Primary Ability: Attack (Explosives)

AP Attack Cost: 3

Attack Damage: 200

Attack Range: 16

Accuracy: 100%

Secondary Ability: None

Strong vs. Buildings (Attack)

Strong vs. Shells (Defense)

Strong vs. Explosives (Defense)

Level 5
Health: 212

Deployment Cost: 25

View Distance: 85

Primary Ability: Attack (Explosives)

AP Attack Cost: 3

Attack Damage: 210

Attack Range: 18

Accuracy: 100%

Secondary Ability: None

Strong vs. Buildings (Attack)

Strong vs. Shells (Defense)

Strong vs. Explosives (Defense)

Strategies
Great as scouts, and very good at taking down Shock Fortresses and other Structures. Because the AI prioritizes them pretty high, I often use them to lure it into a trap. -- DamionFury